Capcom Says It Has The Right Game Engine For Next-Generation Consoles

Subsequent-generation consoles from Microsoft and Sony are coming, and Capcom says it’s ready in a minimum of a technique. One possible construction factor when transferring from one technology of consoles to the following can also be associated with sport engines, or the gear used to make video games.

Capcom’s proprietary engine, the RE Engine this is used for the Resident Evil video games, was once particularly designed from early on so that you could be tweaked for brand spanking new consoles, control stated all the way through a up to date income file. As such, Capcom sees its engine as considered one of its strengths heading into the brand new wave of methods.

“The video games we advanced the use of the RE Engine all the way through this present technology have won crucial acclaim, and from the early levels of creating this engine, we stored the facility to enhance it for next-generation construction in thoughts; as such, we view the RE Engine as considered one of our strengths that may give a contribution to next-generation sport introduction,” control stated.

As probably the most largest publishers on this planet, and person who has a detailed courting with Microsoft with the Lifeless Emerging sequence, it kind of feels most probably that Capcom can be amongst the ones firms who’re briefed on next-generation plans forward of time.

Microsoft is anticipated to announce a minimum of one next-generation console at E3 in June. You’ll learn GameSpot’s breakdown of the brand new Xbox console rumors right here to determine extra. Sony, in the meantime, may not be at E3, however the corporate has already shared the primary main points of the PS5. For its phase, Nintendo is rumored to be running on new consoles however it may not announce them at E3.

One corporate that has created a brand new sport engine just lately is Microsoft. The Halo crew created a brand-new engine known as Slipspace this is powering the bold Xbox One and PC sport Halo Countless. In step with a file, Microsoft would possibly have spent round $500 million to increase Halo Countless, a determine that still comprises the price of growing the Slipspace engine.

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