How do you put across the hallmarks of a undercover agent — characteristics like professionalism, discretion, and subtlety — thru persona animation?
That is what Splinter Cellular: Blacklist dev Kristjan Zadziuk attempted to put across at GDC 2014, in accordance with his enjoy as animation director at the mission.
It was once a fascinating glance throughout the recreation’s animation pillars, the technical demanding situations confronted by way of the animation group all through the improvement and the way they overcame them.
The debate presented uncommon perception into the animation programs of Splinter Cellular, and staring at it now sheds gentle on how the artwork of animating big-budget motion video games has developed during the last few years. Should you ignored seeing it in individual, do not pass over your likelihood to now watch Zadziuk’s communicate totally loose by the use of the legit GDC Vault YouTube channel!
Along with this presentation, the GDC Vault and its new YouTube channel gives a large number of different loose movies, audio recordings, and slides from lots of the fresh Sport Builders Convention occasions, and the provider gives much more members-only content material for GDC Vault subscribers.
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