Genshin Impact: Elemental Weakness Chart and Combos

Final Edited: 14 Oct 2020 five:36 pm

Fight in Genshin Have an effect on revolves across the thought of Parts. Standard Assaults from any individual however Catalyst customers offers non-elemental harm by way of default, however through the use of each and every persona’s innate Elemental Talents and Bursts, they may be able to deal Component harm, practice elemental results, or imbue their guns with elemental energy, permitting their commonplace assaults to do in the end get in at the motion.

Elemental Reactions happen when two parts come into touch with each and every different. With 6 persona parts and seven parts current in some shape at the monsters of Teyvat, there are numerous reactions that may happen, developing a fancy and oftentimes complicated struggle loop. Having a excellent snatch of the Elemental Weak spot Chart can vastly accelerate fights, save you embarrassing deaths and, highest of all, purpose large harm.


All over Teyvat, five Parts rule the roost; Pyro, Cyro, Electro, Hydro, and Anemo, and Geo representing Fireplace, Ice, Electrical, Water, Wind, and Earth respectively. A 6th, Dendro, represents Nature, however is most effective discovered hindrances like shields and constructions product of wooden, versus on characters and enemies.

The primary 4 may also be regarded as number one parts, reacting with each and every different in quite a lot of tactics. Anemo and Geo, in the meantime, react with all parts in a single (or two) tactics, making them secondary parts.

Elemental Response Results

Prior to finding out methods to successfully cause elemental reactions, you must know what each and every can do. From crowd-control to wreck through the years, the weather can paintings in some ways:

  • Electro-Rate
    • Offers periodic Electro harm
  • Superconduct
    • Offers Cyro AoE harm and decreases the objective’s Bodily DEF
  • Overload
    • Explodes, dealing Pyro AoE DMG and breaking Geo-based Shields.
  • Soften
    • Offers harm of the Component that led to the response


  • Vaporize
    • Offers Elemental AoE harm and eliminates Rainy or Burning
  • Frozen
    • Freezes the objective in position for a time – Geo can then induce Shatter for large harm
  • Swirl
    • Reacts with the primary component it connects with, inflicting harm of that sort and spreading its results
  • Crystallize
    • Generates a crystal that, when picked up, creates a defend in response to the component that led to it, soaking up a collection quantity of wear. Harm of the other or similar component is absorbed much less or extra successfully.

The way to Cause Elemental Reactions

In combat, it’s crucial to know the way the weather can paintings each to your prefer and in opposition to you. It begins by way of making use of an Affliction, then combining it with any other component to purpose a response. For instance:

The use of a Hydro-based assault or stepping in water will inflict “Rainy” at the goal. A Cryo assault would then purpose the Freeze chain response, rendering them motionless for a time. On this one case, the usage of a Geo assault on a Frozen goal would react and purpose Shatter, dealing really extensive harm and finishing the chain.

Some goals, then again, may well be resistant to this actual response – a Slime naturally encased in Cryo would withstand the preliminary Hydro assault, preventing Rainy from ever making use of. As a substitute, a Pyro assault may well be used to inflict “Soften”, ultimately taking out their ice armor, or a Geo assault may well be used to inflict Shatter very similar to the tip of the unique response.

Parts can react in combination in quite a lot of tactics for various results. Being inflicted with Rainy may purpose your individual Electro assaults to cause Electro-Rate, dealing harm in your personal persona through the years, providing you with a reason why to take Pyro harm to cause Vaporize, taking out the Rainy situation and regaining steadiness at the battlefield.

Right here’s how each and every component reacts to any other in combat:

  • Electro +
    • Pyro = Overload
    • Hydro = Electro-Rate
    • Ice = Superconduct
  • Pyro +
    • Electro = Overload
    • Ice = Soften
    • Hydro = Vaporize
  • Cryo +
    • Hydro = Freeze
    • Pyro = Soften
    • Electro = Superconduct
  • Hydro +
    • Cryo = Freeze
    • Pyro = Vaporize
    • Electro = Electro-Rate

Anemo and Geo can react with any component, inflicting the Swirl or Crystallize impact respectively. Swirl offers harm matching the kind of component it first comes into touch with and spreads its results to different goals as an AoE, making it nice for briefly making use of the similar impact to a couple of enemies.

Geo, then again, reacts with a component to create crystals of that sort at the flooring. Select them as much as acquire an elemental defend – like Pryo. It is going to take higher harm from negatively-reacting parts like Hydro, however take in additional harm from positively-reacting parts like Cryo.

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