Get game design tips and tricks from Dead Cells' co-creator at GDC 2019

Movement Dual’s Useless Cells earned rave evaluations when it introduced out of Early Get entry to this 12 months, and on the 2019 Recreation Builders Convention in March you can get to listen to firsthand what explicit design choices helped make the sport a luck.

Movement Dual’s Sebastien Benard might be on the display to ship a promising Design monitor communicate, “‘Useless Cells‘: What the F*n!?”, that is all concerning the little issues that grew to become out to make the sport much better. 

This communicate is not technical, as a substitute focusing a lot extra at the tips and guidelines that have been discovered all over Useless Cells‘ construction. It comes to controls, sport design, participant comments, debris, and a normal dedication to creating gamers’ lives more uncomplicated — whilst keeping up Useless Cells‘ signature problem. 

For extra main points in this communicate (and plenty of extra!) take a look at the GDC 2019 Consultation Scheduler. There you’ll be able to start to lay out your GDC week, which takes position March 18th in the course of the 22nd on the (newly renovated!) Moscone Heart in San Francisco. 

Convey your workforce to GDC! Sign in a bunch of 10 or extra and save 10 p.c on convention passes. Be told extra right here.​

For extra main points on GDC 2019 discuss with the display’s professional site, or subscribe to common updates by way of Fb, Twitter, or RSS.

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