ink, Inkle's open-source IF scripting language, hits version 1.0

ink, the open-source scripting language that powers the branching narratives for Inkle video games like Heaven’s Vault, Pendragon, and lots of others, is now out of beta with a handful of recent options to turn for it.

That massive milestone implies that ink now contains the facility to each transfer between and monitor the have an effect on of a couple of, simultaneous in-game conversations on one any other, together with some smaller options like a depressing mode, progressed syntax highlighting, and enhancements to Solidarity integration.

Even with ink now at model 1.zero, Inkle says that it will proceed to be usable without cost so long as they are able to reinforce it.

Inkle launched an open-source beta model of the device again in 2016, aiming for the free-to-use mission to behave as “Phrase for Interactive fiction,” in Inkle’s phrases and make allowance IF writers to craft narratives in a extra fluid approach than different choices permit.

“Department when you want to, rejoin the waft seamlessly, monitor state and range what is written in line with what got here earlier than – with none wish to plan, structure, or construction prematurely. Organise your content material whilst you know what form it needs to take, now not earlier than,” explains a weblog publish.

That weblog publish, discovered right here, lines ink’s evolution over time which contains highlights from its community-led characteristic building and the way Inkle itself has formed ink right through its time in beta.

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