Hitman developer IO Interactive introduced remaining November their subsequent mission is a James Bond name that may function an foundation tale for the long-lasting undercover agent. In a up to date interview with IGN, IO shed extra mild on how they’re construction the sport’s narrative and, most significantly, the way it’s shaping its personal tackle 007.
In an episode of IGN Unfiltered, IO CEO Hakan Abrak spoke with Ryan McCaffrey and showed that its Bond is 100% authentic and thus received’t use any present film likenesses. The studio is additionally drawing inspiration from Bond’s complete historical past, from the books to the flicks, to craft a complete new tale untethered to any present narratives. This manner speaks to the group’s want for making a model of Bond this is, his Abrak’s phrases, “A Bond for the gaming business”. To be told extra, you must consult with the hyperlink above (or under) to learn quotes from the overall interview.
James Bond is the primary time IO has tackled an authorized belongings, and with a franchise as cheshried as 007, the group obviously isn’t taking it flippantly. The studio would possibly reportedly double in measurement to assist convey the sport to lifestyles, which makes much more sense after Abrak said that their 007 tale may just simply grow to be a trilogy of video games. Whether or not their James Bond name finishes up being one sport or a number of, I’m excited to look what they get a hold of, particularly after their stellar paintings with the Hitman sequence.
Talking of which, simply because IO is tricky at paintings on 007 doesn’t imply they’re utterly finished with Hitman three. Although it’s the general sport within the Global of Assassination trilogy, there’s months value of post-lauch reinforce themed after the seven fatal sins that shall be rolling out each and every month for the remainder of the 12 months.
Are you excited for IO’s tackle 007? Are there any mechanics from Hitman you’d like to look carried out? Tell us within the feedback![Supply: IGN]